Car Parts (ERC-721)

ANNOUNCEMENT: Battle Racers has ceased operations as of February 16th, 2022. However, Car Part NFT ownership will be retained. See Contracts for smart contract information.

Car parts are ERC-20 non-fungible tokens (NFTs) that can be used to build cars that you can race with. Each part has its own stats, specialties, and rarities, so you can build for aesthetics or gameplay - it’s up to you. They are initially minted on the Polygon Chain when obtained from crates. They can also be transferred to the main Ethereum network for trading with other players (see Marketplace section). Duplicate or unwanted parts can also be salvaged for $SCRAP (see Tokenomics section).

Inventory

To see the parts you own, go to the Inventory page on the Battle Racers website and click on any of the Parts tabs, depending on which blockchain your parts are located.

Each part has a collection tag associated, which shows which season or edition to which that part belongs. An ID number will also be assigned upon minting. These are given sequentially and will never be repeated. The lower the number, the older the part.

Part Types and Specialties

Each car is made up of four (4) different parts — Body, Front, Rear, and Wheels. These part types carry stats based on their specialties that affect the racing performance of your car.

Every part has weight, as well as at least two (2) stats, which are dependent on what type of part it is. The values of these stats are given when the part is minted with some variance.

The specialties are as follows:

  • Body - Durability + Speed

  • Front - Durability + Power

  • Rear - Speed + Steering

  • Wheels - Power + Steering

A car will take the total of all stats from all its parts to make up its effective stats and performance.

Stats and Upgrades

So what do each of these stats do? Let’s go over them one by one.

  • Speed is what dictates the top speed a car can go on straights. A car cannot go above that speed without using Weapons.

  • Steering is what dictates the top speed a car can go on turns. Same as Speed, a car cannot go above their top speed without using Weapons.

  • Power is what dictates the acceleration of the car. This is how fast a car can reach their top speed on either turns or straights.

  • Weight is the universal stat that every part carries. This weighs down the car and decreases the car’s acceleration. The higher the weight, the greater the diminishing effect.

Each part can be upgraded with our in-game currency $SCRAP (see Tokenomics section). This increases all the stats of that part by a percentage. Every subsequent upgrade costs more $SCRAP to upgrade the part to the next level until it reaches it max.

Rarity, Level Caps, and Elite Parts

A part can only be upgraded so many times, and that depends on its Rarity.

Below is the max level a part can be upgraded to per rarity:

  • Common - Level 3

  • Rare - Level 6

  • Epic - Level 9

  • Legendary - Level 12

The higher the rarity, the scarcer a part is. Upgrade costs go up the higher the rarity of the part. This keeps lower rarity parts relevant in the early and mid game because they can be maxed out much quicker than others.

Rarity also changes the visuals of a part, adding more flair as it goes up in rarity so that everyone knows that you’ve got the goods. Each rarity can have multiple color variations as well — higher rarities have less to keep them recognizable. Legendaries have their own unique model and look.

Legendaries

The Legendary rarity is a bonus drop on top of the 1 to 4 parts you get for each crate. It is the highest-level rarity with the highest level cap. Legendaries are reserved for special events - only a limited number may be released per season and they will never be minted again!

Elite Parts

The Elite tag is a special modifier that increases the max level by 2. It is the only way for a part to be upgraded above the level given by the rarity. Elite tags have a very low chance to appear each time any part is minted. So if we apply that modifier to the rarities:

  • Elite Common - Level 5

  • Elite Rare - Level 8

  • Elite Epic - Level 11

  • Elite Legendary -Level 14

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